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aminet/game/shoot/bsps.readme

short : Blake Stone Planet Strike author : JAM, bibendovsky, port by Szilard Biro uploader : col lawrence gmail com (Szilard Biro) type : game/shoot version : 1.2 requires : 68030+ AGA, 4MB Fast, AHI 4 architecture : m68k-amigaos >= 3.1.0 kurz : Blake Stone Planet Strike Filetype : application/x-lha Size : 197.54K Date : 16-Feb-18 Download : 💾 https://de3.aminet.net/game/shoot/bsps.lha
It's the 22nd century: Galactic travel is commonplace, peace is at hand, and the future looks bright - until Goldfire's plan to unleash an army of military mutants shocks the galaxy. Dr. Goldfire, a brilliant bio-scientist whose morbid research led to incredible genetic improvements in humanoids and aliens, has gone power crazy. And only the galaxy's best agent, Blake Stone, has a chance to infiltrate Goldfire's secret fortress on a remote planet, and end the evil before it's too late. Up against absurd odds, and the most hideous genetic creatures and armed personnel ever amassed, it's up to you to help Blake in his most dangerous mission ever, classified: Planet Strike! Requirements: - AGA Amiga with a 68030 CPU (40+ MHz recommended) - 4 MB Fast RAM (2 MB w/o music) - AHI (v4.18 recommended) - Blake Stone Planet Strike registered The game will use the Music Unit for sound playback, make sure it's properly configured in the AHI prefs. RTG is supported, the game will bring up a screen mode requester at startup. The game is still available to purchase: https://3drealms.com/catalog/planet-strike_21 Installation: Copy all the *.VSI files except CONFIG.VSI into the drawer. The game needs the 1.00R or 1.01R registered version. Shareware is NOT supported. On the first startup the game will pre-render AdLib sounds and music. This can take a while depending on the machine speed. To restart the process, delete the "adlib" drawer. You can also run the convert-sounds tool manually to convert missing sounds individually if needed. Changelog: 1.2 --- - added a missing screen update to the fizzle fade effect - slightly reduced the memory usage - performance improvements 1.1 --- - re-enabled the optimized C2P routines for native screens 1.0 --- - initial release The source code is available on Bitbucket: https://bitbucket.org/BSzili/bstone-amiga The Amiga port is mainly based on NY00123's excellent gamesrc-ver-recreation, with some bits and pieces from refkeen and Boris Bendovsky's bstone port: https://bitbucket.org/NY00123/gamesrc-ver-recreation https://github.com/bibendovsky/bstone https://github.com/NY00123/refkeen
PERMSSN UID GID SIZE RATIO STAMP NAME ---------- ----------- ------- ------ ------------ -------------------- [Amiga] 4064 70.8% May 2 2017 ps/bstone.info [Amiga] 71676 54.0% May 6 2017 ps/convert-sounds [Amiga] 576 67.5% May 27 2017 ps.info [Amiga] 964 69.8% May 27 2017 ps/bsps.readme.info [Amiga] 297216 53.2% Feb 15 15:01 ps/bstone [Amiga] 2460 53.2% Feb 15 14:28 ps/bsps.readme ---------- ----------- ------- ------ ------------ -------------------- Total 6 files 376956 53.6% Feb 16 05:48
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